Shortly thereafter, they hired former Valve writer Chet Faliszek to lead a new Seattle-based studio for them, working on an unannounced cooperative title. The company received a US$10 million investment in a series A round in September 2017. Following the commercial success of Surgeon Simulator, Bossa underwent a management buyout process in July 2015 that returned Shine's stake (transferred to Endemol Shine UK after Shine merged with Endemol in December 2014) to the studio's founders. Subsequent games by Bossa were Toy Run and Merlin: The Game, the latter based on the Shine-produced TV series Merlin. Monstermind won the BAFTA award in the "Online – Browser" category in February 2012. At the time, Bossa had 20 employees, and its first game, Monstermind, launched that same month for the Facebook Platform. Bossa was acquired by the television production company Shine Group in 2011, with the deal announced on 16 September, without disclosing terms. The establishment was formally announced in June 2011, when it had opened its office at the Silicon Roundabout in London, England. “For the full game, we knew we wanted to expand it beyond just a fish in a bowl, both mechanically and thematically.Bossa was founded in October 2010 by Henrique Olifiers (gamer-in-chief), Roberta Lucca (marketer-in-chief), Ric Moore (technologist-in-chief), and Imre Jele (creator-in-chief). “Like many titles Bossa Studios has worked on, I Am Fish started as a prototype that was initially quite difficult, but got some great reactions from people within the studio,” said Boss Studios lead game designer Luke Williams in a press release. Also building on this render pipeline is Bossa Studios’ own custom water rendering solution, which works across Xbox generations, with faster performance on Xbox Series X|S. However, there are ways to make e-fish-ient use of jars, wheeled mop buckets, and more to reach the final goal-the deep, vast ocean! (We’re piranha roll with these puns!)ĭeveloped in Unity, I Am Fish uses volumetric lighting from Unity’s High Definition Render Pipeline (HDRP). Keep your friends close, and your anemones closer! Our fin-tastic four will need to navigate numerous threats such as crossing roads, inconspicuously moving through a nightclub, navigating sewers filled with hypodermic needles, and avoiding hungry wildlife. Players will need to skillfully swim, fly, roll, and chomp their way through the many hazards within Barnardshire… and beyond! Appearances can be deceiving, and the charming setting of I Am Fish can fool the unprepared with its numerous brutally fish-cious ways to turn our four piscine pals into dried-out husks of their former selves. Here is an overview of the game, via Curve Digital:īased within the shared universe of Surgeon Simulator and I Am Bread, it doesn’t take a brain sturgeon to understand that Bossa Studios developed I Am Fish as a “fish out of water” story and then takes it to some dark places, innovating on the experience with its own signature play on controls, perfect for a physics-based action– adventure platformer. It will also be available via Xbox Game Pass for Console and PC. I Am Fish will launch for Xbox Series, Xbox One, and PC via Steam and Microsoft Store on September 16 for $19.99 / £15.99 / €19.99, publisher Curve Digital and developer Bossa Studios announced.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |